No Products in the Cart
Published: April 4, 2025
Castle Wars has always held a special place in the hearts of Old School RuneScape players — part minigame, part battlefield, and 100% chaos. But after years of the same old routine, the time-honored game finally received a well-deserved update, thanks to the community-backed Poll 83.
This week, players logging into OSRS were greeted with a subtle yet significant update: the introduction of Plaudits, a new currency for Castle Wars. These are awarded based on your participation and performance in matches and can be used to unlock a fresh lineup of rewards. Among the items on offer are various forms of ammunition, blighted supplies for PvP, and even plain old coins — great for anyone looking to cash in their competitive spirit.
What makes this update important isn't just the rewards, but what it represents: a step forward for older content that’s long needed attention. While Castle Wars remains a nostalgic staple, many felt it was falling behind in terms of engagement and meaningful progression. The new reward structure aims to give both veterans and newer players more incentive to return to the arena.
The dev team has also hinted that this might be the beginning of broader quality-of-life improvements across other minigames. So if you've been craving a reason to dust off your Castle Wars armor and storm the enemy’s base — now's the time.
When Sailing was first proposed as a new skill in OSRS, the community’s reaction was a mix of excitement and skepticism. Could a skill as ambitious and mechanically different as Sailing really fit into the Old School RuneScape formula? After months of discussion, planning, and testing, the Sailing Alpha finally launched — and now, we have the first set of official feedback.
In a blog post released this week, Jagex shared the results of the Sailing Alpha Survey, which gathered player impressions from those who got hands-on time with the early version of the skill. The good news? There’s a strong undercurrent of optimism. Players appreciated the open-ended nature of Sailing and how it tapped into a more exploratory side of the game. Cruising across the sea, discovering new locations, and customizing your ship added a level of immersion OSRS hasn’t really seen before.
However, there were valid criticisms too. Some players felt that Sailing lacked meaningful interaction, occasionally drifting into what felt like a glorified agility course on water. Others wanted more dynamic encounters, like sea monsters, ship upgrades, or player-vs-player naval combat.
Jagex, to their credit, seems to be listening. The devs acknowledged concerns about content density and promised a deeper loop involving crew management, ship upgrades, and meaningful exploration. They also teased that future phases will bring more mechanically rich interactions — hopefully striking the right balance between chill skilling and adventure.
With Sailing shaping up to be one of the most unique additions OSRS has ever seen, it's clear the community’s voice will play a huge role in how the skill evolves.
Image Source: Youtube
In a surprise announcement that no one saw coming, Jagex revealed this week that a new game is on the horizon: RuneScape: Dragonwilds. Set in the RuneScape universe, this isn’t your typical MMO or nostalgic throwback. Instead, it’s a co-op survival game — think Valheim meets Gielinor — and it's heading into Early Access on Steam.
The reveal blog gave us a taste of what to expect: players will journey to the continent of Ashenfall, a wild and untamed frontier where they’ll need to build, explore, and fight to survive. The game leans heavily into crafting, base-building, and uncovering the mysteries of the land. But the real twist? A mystical resource known as Anima, which players can harness to shape the world around them.
While it’s not an OSRS title, Dragonwilds could be a major expansion of the RuneScape IP, opening the door for both new fans and long-time players to experience the universe in a totally different way. There’s a sense of cautious optimism in the air — fans are intrigued, though understandably wary after the lukewarm reception of RuneScape 3’s spinoffs and mobile ventures.
A livestream on April 15 promises more in-depth looks at gameplay, mechanics, and developer insights. Whether it’ll capture the same magic that’s kept OSRS alive for over a decade remains to be seen. But one thing’s for sure: Jagex is swinging big.
Image Source: Polygon
Looking for more updates? Check the official OSRS news archive.