Every Midnight Dungeon: All 8 New Dungeons in Season 1
What Are the 8 New Midnight Dungeons?
WoW Midnight Season 1 launched with 8 brand-new dungeons across four zones, plus a handful of returning legacy dungeons in the Mythic+ rotation. Four of the new dungeons are part of Season 1's M+ pool; the rest are leveling-path and storyline content. This guide covers every dungeon, its bosses, mechanics, and M+ rotation status.
Which Dungeons Are in the Season 1 M+ Rotation?
Heroic dungeon gear lands at item level 230. Mythic 0 drops 246. Mythic+ scales beyond that depending on key level.
Windrunner Spire
Eversong Woods · Coords 35.50, 78.80 · Level 81 unlock · M+ rotation
The Windrunner family's ancestral tower, now under void siege. Four-boss linear progression — entryway, main hall, rooftop. Alleria narrates the intro cinematic.
- Emberdawn — Flaming Updraft, Fire Breath, Searing Beak (positional, stay out of frontal cone)
- Derelict Duo — Shadow Bolt, Curse of Darkness, Splattering Spew (dispel curse, manage spew positioning)
- Commander Kroluk — Reckless Leap, Intimidating Shout, Rallying Bellow (the tank gets the leap, raid eats the bellow)
- The Restless Heart — Arrow Rain, Squall Leap, Bolt Gale (rooftop finale, spread for arrow rain)
Murder Row
Silvermoon City · Coords 57.00, 61.00 · Level 83 unlock · Heroic only in Season 1
Silvermoon's criminal underbelly — a fel-smuggling operation beneath the Bazaar. Four bosses, tight set-pieces, fast clears.
- Kystia Manaheart — Remove Illicit Infusion to free Nibbles, dodge the Fel Spray
- Zaen Bladesorrow — Take cover when he casts Murder in a Row at full energy
- Xathuux the Annihilator — Avoid Burning Steps pools, prepare for Demonic Rage burst
- Lithiel Cinderfury — Use her Demonic Gateway to pass through Malefic Wave safely
Den of Nalorakk
Zul'Aman · Coords 31.00, 84.00 · Level 88 unlock · Heroic only in Season 1
Three bosses ending at Nalorakk himself, returning from his original TBC raid encounter as the Loa of War.
- The Hoardmonger — escalating ability upgrades at 90/60/30% HP
- Sentinel of Winter — Raging Squalls movement plus Eternal Winter knockback at 100 energy
- Nalorakk — bear-form / troll-form swap finale
Maisara Caverns
Zul'Aman · Coords 43.90, 39.70 · Level 88 unlock · M+ rotation
Vilebranch troll caverns built around necromantic ritual chambers. Three bosses, Method's M+ pushers consider it the most route-optimized dungeon in the rotation.
- Muro'jin and Nekraxx — A tracker and his reanimated eagle, dual-target with aerial dive mechanics
- Vordaza — The Vilebranch's master of souls, soul-extraction rituals empower later phases
- Rak'tul, Vessel of Souls — A monstrous dire troll bound in the depths, classic enrage execute
The Blinding Vale
Harandar · Coords 26.80, 78.00 · Level 88 unlock · Heroic only in Season 1
A Light-themed Harandar dungeon where the bioluminescence cycles between bright and dark phases. Four bosses, positional execution matters more than in any other Midnight dungeon.
- Lightblossom Trinity — three bosses, shared HP, cleave-friendly
- Ikuzz the Light Hunter — bioluminescence-cycle positional check
- Lightwarden Ruia — shielded add waves, cyclical burst pressure
- Ziekket — Concentrated Lightbeam onto Lasher corpses prevents respawns
Magisters' Terrace
Isle of Quel'Danas · Coords 63.00, 15.00 · Level 90 unlock · M+ rotation
The classic TBC location returns with a completely new boss lineup built around void-touched magister experiments. Four bosses, deliberately longer than the other M+ dungeons.
- Arcanotron Custos — Dispel Ethereal Shackles, dodge Arcane Expulsion, soak Refueling Protocol orbs (boss damage +20% during soak phase)
- Seranel Sunlash — Suppression zone protects from Wave of Silence, dispel Hastening Ward
- Gemellus — Triplicate copies at start and 50%, manage Neural Link proximity, move through Astral Grasp
- Degentrius — Coordinate the Unstable Energy projectile, spread for Hulking Fragment, pop CDs for Devouring Entropy
Nexus-Point Xenas
Voidstorm · Coords 64.75, 61.75 · Level 90 unlock · M+ rotation
Void-tech dungeon inside an abandoned Naaru installation. Three bosses with gravity mechanics that genuinely change how the encounter plays.
- Chief Corewright Kasreth — The namesake. Standing on one of five Corespark Conduits and opening the Netherstorm Structural Cage rescues his pet (the Gortham battle pet)
- Corewarden Nysarra
- Lothraxion
Voidscar Arena
Slayer's Rise, Voidstorm · Coords 53.70, 34.00 · Level 90 unlock · Heroic only in Season 1
Three void champions trial in sequence. Short dungeon, mechanically dense.
- Taz'Rah — the Domanaar's prized champion, demands his own death
- Atroxus — starving behemoth with poison
- Charonus — the arena's owner and final encounter
The Numbers
Recommended M+ Comp
For Season 1 Mythic+ pushing, the community-standard meta comp is:
- Tank: Brewmaster Monk
- Healer: Restoration Druid
- DPS: Demonology Warlock + Havoc DH + Augmentation Evoker
Push Route Resources
For optimized trash routes and pull planning:
- Keystone.guru — community-maintained route overlays per dungeon
- Method M+ guides — push-key planning videos
- Wowhead dungeon hub — overview pages with current loot tables
Related Reading
- Season 1 Raid Guide — gearing path after dungeons
- Spec Tier List — optimize your group comp
- Top DPS Rankings — current dungeon DPS meta
