Fortnite Chapter 7 Season 3 Sprites: Every Sprite, Ability, and Drop Rate
Sprites are collectible companion creatures in Fortnite Chapter 7 Season 3 that grant passive abilities during a match. Players find Sprites from Sprite Chests and other loot sources, secure them through extraction, then summon unlocked Sprites later with Sprite Dust. The best overall Sprite is Zero Point for defense, Demon is strongest for aggressive players, and Earth or Burnt Peanut are best for loot-focused runs.
This guide covers all twenty-five Sprites in the season, including the five added on June 25, 2026 (Fishy, Aura, Striker, Boss, and Grim), the five DC Hot Bat Summer Sprites added July 16, 2026 (Air, Seven, Batman, Vini Jr., and Pollo), the three added July 31, 2026 (Llama, Peely, and John Wick), the Gem variant line that launched August 6, 2026, the Ironmouse collab Sprite, and every variant type: Base, Gold, Gummy, Galaxy, Holofoil, Gem, Quack, and Cube. Below you will find what each Sprite does, how to get it, and every ability, location, summon cost, and drop rate.
| Sprite | Rarity | Best For | Ability | Summon | Base Drop | Location |
|---|---|---|---|---|---|---|
| Water | Rare | Survival | Shield regen near water | 100 | 13.92% | Spotted near rivers and beaches |
| Earth | Rare | Looting | Extra rare loot from chests | 100 | 13.92% | Forests and wooded regions |
| Fire | Rare | Aggression | Fiery burst on heavy damage | 100 | 13.92% | Near urban areas |
| Fishy | Rare | Mobility | Swim and move speed up | 100 | 13.79% | Near water and mountainous areas |
| Air | Rare | Mobility | Sprint, jump, no fall damage | 2,000 | 0% listed | High and mountainous areas |
| Duck | Epic | Survival | Shields from emoting or jamming | 3,000 | 5.22% | In the vault of a certain business mogul |
| Ghost | Epic | Repositioning | Cloak after reload | 3,000 | 5.22% | Found in the world at nighttime |
| King | Epic | Harvesting | Pickaxe damage up | 3,000 | 5.22% | Found rarely in Sprite Chests |
| Demon | Epic | Aggression | Lifesteal on elimination | 3,000 | 5.22% | Found rarely in Sprite Chests |
| Aura | Epic | Aggression | Shock Rock charge on damage | 3,000 | 5.74% | High and mountainous areas |
| Striker | Epic | Mobility | Overdrive on mantle and hurdle | 3,000 | 5.74% | High and mountainous areas |
| Dream | Legendary | Loot tempo | Random loot per level, legendary at max | 5,000 | 2.436% | Sometimes found sleeping in the storage crates |
| Punk | Legendary | Wild card | Hidden mystery effect | 5,000 | 2.436% | Found rarely in Sprite Chests |
| Boss | Legendary | Survival | Boosts max HP and Shield | 5,000 | 2.63% | Defeating a powerful adversary |
| Seven | Legendary | Recon | Reveals enemy foot trails to squad | 5,000 | 6.98% | High and mountainous areas |
| Zero Point | Mythic | Defense | Shield Bubble Jr. on heal | 7,500 | 1.044% | Found rarely in Sprite Chests |
| Burnt Peanut | Mythic | Loot | Bonus loot on elims, sometimes Mythic | 7,500 | 1.5% | Found in Relic Chests |
| Grim | Mythic | Defense | Marks players who attack you | 7,500 | 0.000098% | Found rarely in Sprite Chests |
| Batman | Mythic | Mobility | Bat Cape midair glide launch | 7,500 | 1.44% | Found rarely in Sprite Chests |
| Vini Jr. | Mythic | Aggression | Destructive slide, fire rate on slide-kick | 7,500 | 0% listed | Found in Relic Chests |
| Pollo | Mythic | Support | Squad shield regen on elimination | 7,500 | 0% listed | Not yet listed |
| Ironmouse | Mythic | Sustain | Health regen when low, plus Cloak and low gravity | 6,750 | 2.14% | Found in Relic Chests |
| Llama | Legendary | Weapon upgrades | Ammo boxes can grant a weapon upgrade | 4,500 | 4.45% | Found in Relic Chests |
| Peely | Legendary | Recon | Pings nearby rare Sprites, marks you too | 4,500 | 4.62% | High and mountainous areas |
| John Wick | Mythic | Recon | Knocking players reveals others nearby | 6,750 | 0% listed | Found rarely in Sprite Chests |
What are Sprites in Fortnite Chapter 7 Season 3?
A Sprite is a passive companion that floats alongside you and applies an ability for as long as it is active. Abilities cover the whole spread of battle royale needs: shield regeneration, extra loot from chests, weapon and pickaxe buffs, lifesteal on eliminations, and defensive tools. Every Sprite belongs to a rarity tier, and the rarer the Sprite, the stronger or more situational its effect tends to be.
The four rarity tiers, from most common to rarest, are Rare, Epic, Legendary, and Mythic. The three Rare Sprites are the season starters and the easiest to find, while the Mythic Sprites are the rarest pulls in the loot pool.
How to get Sprites in Fortnite
- Open Sprite Chests, regular Chests, Rare Chests, and Supply Drops during a match to find Sprites.
- Secure the Sprite you want during the match. Many have a preferred spawn location on the map.
- Survive to extraction to add the Sprite to your collection permanently.
- Use Sprite Dust to summon any unlocked Sprite in future matches.
Alternatively, you can buy Fortnite accounts on AccountShark to skip the grind and get an account with all the Sprites already unlocked, or just the specific ones you want.
Sprite rarities and variants: Base, Gold, Gummy, Galaxy, Holofoil, Gem, Quack, and Cube
Every Sprite now comes in up to eight variants. Each special variant keeps the Sprite's Base ability and stacks on one extra bonus effect:
- Base: the standard version, which carries the Sprite's own rarity and ability.
- Gold: the Base ability plus 3x bonus XP from eliminations. It costs more Sprite Dust to summon and drops far less often than the Base version.
- Gummy: the Base ability plus 20% more Sprite Dust upon Extraction. A rare special variant with a low drop rate.
- Galaxy: added June 18, 2026 to every original Sprite (the five Sprites added June 25 ship with it from launch). It keeps the Base ability and adds 30% more Ammunition when looting, wrapped in a swirling cosmic finish. Galaxy variants are among the rarest cosmetic pulls in the Sprite pool.
- Holofoil: added July 9, 2026. It keeps the Base ability and adds a squad-wide 5% chance to find rare Sprite Variants (Gold, Gummy, and Galaxy) when looting chests, wrapped in an iridescent foil finish. The first wave brought Water, Fire, Ghost, King, and Striker on July 9, and the roster has since grown to include Air, Seven, Batman, Grim, Zero Point, and Peely.
- Gem: launched August 6, 2026, and no longer the unreleased placeholder it was through July. It keeps the Base ability and adds 30% less Fall damage, in a translucent crystalline finish. Eight Gem variants now carry published Sprite Chest rates — Water, Earth, Duck, Demon, Aura, Grim, Zero Point, and Llama — ranging from 0.37% on Gem Water and Gem Earth down to 0.00001% on Gem Zero Point, the rarest listing in the game. Only Gem Llama still lists 0%.
- Quack: new on July 31, 2026. A cracked violet-crystal finish, currently on Earth, Fire, Water, and Zero Point. Every Quack listing shows a 0% Sprite Chest rate, which puts it among the hardest variants to pull in the game.
- Cube: also new on July 31, 2026. A dark purple, rune-etched corruption finish and the widest new variant rollout, covering Earth, Fishy, Punk, Dream, Boss, Grim, Zero Point, and Batman. Drop rates vary sharply by base Sprite, from 0.21% on Cube Earth and Cube Fishy down to 0.000014% on Cube Zero Point.
Rare Sprites: the season starters
The three Rare Sprites are the most common in the pool at a 13.92% Base drop rate from Sprite Chests, and they are the cheapest to summon at 100 Sprite Dust. They are a strong foundation for any loadout. Each card below shows the stats exactly as they read in-game.
Epic Sprites
The four Epic Sprites sit at a 5.22% Base drop rate and cost 3,000 Sprite Dust to summon. They add more specialized tools to a loadout.
Legendary Sprites
The two Legendary Sprites drop at a 2.436% Base rate and cost 5,000 Sprite Dust to summon. They are rarer and more unusual than the Epic options.
Mythic Sprites
The Mythic tier holds the rarest and most powerful Sprites in Chapter 7 Season 3, with Base drop rates around 1% to 1.5% and summon costs of 7,500 Sprite Dust.
Every Galaxy Sprite, by rarity
Galaxy arrived on June 18, 2026 as a fourth special variant added to every original Sprite alongside Gold and Gummy, and the five Sprites added on June 25 launched with it built in. A Galaxy Sprite keeps its Base ability, adds 30% more Ammunition when looting, and gets a swirling cosmic skin. They sit at the bottom of the drop tables, making a specific Galaxy Sprite one of the hardest pulls in the season. Here is the full Galaxy lineup, grouped by the Sprite's underlying rarity.
Holofoil Sprites: the July 9 variants
Fortnite added Holofoil Sprites on July 9, 2026, a brand new fifth variant type that sits above Gold, Gummy, and Galaxy. The first wave brought five Holofoils: Water, Fire, Ghost, King, and Striker, each with an iridescent foil finish and a shared squad perk stacked on top of its Base ability. The roster has since expanded to Air, Seven, Batman, Grim, Zero Point, and Peely, which are covered in the section below.
New Holofoil Sprites: Air, Batman, Seven, Grim, and Zero Point
The Holofoil roster expanded again with five more, reaching up into Legendary and Mythic for the first time. Each one keeps its Base ability and the same squad-wide 5% variant-find perk, and every summon cost below is the current in-game figure.
| Holofoil | Base Rarity | Ability | Summon | Drop | Location |
|---|---|---|---|---|---|
| Holofoil Air | Rare | Sprint and jump height up, no fall damage | 2,700 | 0.53% | High and mountainous areas |
| Holofoil Seven | Legendary | Enemy foot trails visible to your squad | 6,750 | 0.85% | High and mountainous areas |
| Holofoil Batman | Mythic | Launch into the air and deploy the Bat Cape | 10,000 | 0.34% | Found rarely in Sprite Chests |
| Holofoil Zero Point | Mythic | Shield Bubble Jr. when you heal yourself | 10,000 | 0.00028% | Found rarely in Sprite Chests |
| Holofoil Grim | Mythic | Marks players who attack you | 10,000 | 0% | Found rarely in Sprite Chests |
Level-up curves match the Base Sprite: Air raises jump height at each level, Seven runs 10 → 15 → 20 → 25 → 30 seconds of foot trails, Zero Point runs 6 → 7 → 8 → 9 → 10 seconds of Shield Bubble Jr., and Grim runs 3 → 3.5 → 4 → 4.5 → 5 seconds of marking.
June 25 Sprites: Fishy, Aura, Striker, Boss, and Grim
Fortnite added five Sprites on June 25, 2026 — Fishy, Aura, Striker, Boss, and Grim — each launching with the full Base, Gold, Gummy, and Galaxy variant set. They span every rarity, from a cheap Rare mobility starter up to Grim, the rarest Sprite in the game. For a deeper standalone breakdown, see our dedicated June 25 Sprite Variants article.
July 16 Sprites: the DC Hot Bat Summer additions
Fortnite's v41.20 update on July 16, 2026 added five more Sprites as part of the DC Hot Bat Summer event: Air, Seven, Batman, Vini Jr., and Pollo. Air, Seven, and Batman each come in the full Base, Gold, Gummy, Galaxy, and Holofoil variant set, with a sixth Gem variant listed as unreleased, while the Vini Jr. and Pollo collab Sprites arrived as Base versions for now. Every stat below matches the current fortnite.gg listings.
July 31 Sprites: Llama, Peely, and John Wick
The July 31, 2026 update added three Sprites and two brand-new variant types. Llama and Peely are Legendary and arrive with a full five-variant set each; John Wick is a Mythic collab Sprite available as a Base version for now. Every stat below matches the current fortnite.gg listings.
Ironmouse Sprite
Ironmouse is the season's most recent collab Sprite and the twenty-fifth in the pool. Like the Vini Jr. and Pollo collabs before it, it currently exists as a Base version only — there is no Gold, Gummy, Galaxy, Holofoil, Gem, Quack, or Cube Ironmouse in the Sprite list.
Regenerates health over time when low. While regenerating, you also gain Cloak and low gravity.
Quack and Cube: the two new variant types
July 31 also introduced two variant finishes that apply across existing Sprites rather than adding new creatures. Both keep the base Sprite's ability and location, and both cost more Dust than the Base version.
The Cube finish is the wider rollout of the two, spanning eight Sprites from Rare through Mythic:
| Cube variant | Summon | Drop | Location |
|---|---|---|---|
| Cube Earth | 2,700 | 0.21% | Forests and wooded regions |
| Cube Fishy | 2,700 | 0.21% | High and mountainous areas |
| Cube Punk | 6,750 | 0.04% | Found rarely in Sprite Chests |
| Cube Dream | 6,750 | 0.04% | Sleeping in the storage crates |
| Cube Boss | 6,750 | 0.04% | Defeating a powerful adversary |
| Cube Batman | 10,000 | 0.02% | Found rarely in Sprite Chests |
| Cube Grim | 10,000 | 0% | Found rarely in Sprite Chests |
| Cube Zero Point | 10,000 | 0.000014% | Found rarely in Sprite Chests |
Gem Sprites: every variant, ability, and drop rate
The Gem finish launched on August 6, 2026, making it the newest variant line in the Sprite pool and the one that finally moved off its long-running "unreleased" listing. Eight Gem variants now carry published Sprite Chest rates, spanning Rare bases at 2,700 Dust up to Mythic bases at 10,000. Every Gem keeps its base Sprite's ability and adds 30% less Fall damage on top, in a translucent crystalline finish.
Sorted by how often they actually drop:
| Gem variant | Summon | Sprite Chest | Where to find it |
|---|---|---|---|
| Gem Water | 2,700 | 0.37% | Near rivers and beaches |
| Gem Earth | 2,700 | 0.37% | Forests and wooded regions |
| Gem Duck | 4,000 | 0.1% | The vault of a certain business mogul |
| Gem Demon | 4,000 | 0.1% | Found rarely in Sprite Chests |
| Gem Aura | 4,000 | 0.08% | High and mountainous areas |
| Gem Grim | 10,000 | 0.00099% | Found rarely in Sprite Chests |
| Gem Zero Point | 10,000 | 0.00001% | Found rarely in Sprite Chests |
| Gem Llama | 6,750 | 0% | Found in Relic Chests |
What each Gem Sprite does
Every Gem inherits its base Sprite's ability, so the effect below is the same one the Base version gives, with the Gem fall-damage bonus stacked on top.
- Gem Water — replenishes shields while you stand in water. Level Up raises it 2 → 3 → 4 → 5 Shield.
- Gem Earth — a chance to find additional rare items when opening chests. Level Up raises it 10% → 12.5% → 15% → 17.5% → 20%.
- Gem Duck — emoting or Jamming replenishes shields. Level Up raises it 2 → 3 → 4 → 6 → 8 Shield per tick.
- Gem Demon — siphons health and shields when you eliminate an opponent, starting at 10 Healing and rising to 15 then 20 per elimination with Level Ups.
- Gem Aura — grants a Shock Rock charge once you deal enough damage. Level Up lowers the damage needed: 175 → 150 → 125 → 100 → 75.
- Gem Llama — opening ammo boxes has a chance to grant a weapon upgrade. Level Up raises it 5% → 10% → 15% → 17% → 20%.
- Gem Grim — players who attack you are marked for a duration, starting at 3 seconds and rising to 3.5 then 4 seconds with Level Ups.
- Gem Zero Point — spawns a Shield Bubble Jr. when you use a healing item on yourself, excluding splashes and grenades. Level Up raises the duration 6 → 7 → 8 → 9 → 10 seconds.
Best Sprites to chase in Chapter 7 Season 3
The right Sprite depends on how you play, but a few stand out:
- Best for survival: Zero Point. A free Shield Bubble every time you heal is one of the strongest defensive tools in the game, and the duration climbs to 10 seconds at Max Level.
- Best for aggression: Demon. Lifesteal on eliminations keeps you topped up through back-to-back fights, which is exactly when you need it most.
- Best for loot: Earth early game and Burnt Peanut late game. Earth stacks rare items from chests on the way up, while Burnt Peanut can rain extra and even Mythic loot off eliminations.
- Best free starter: Water. Cheap to summon, easy to find, and shield regen near water is reliable value on a water-heavy map.
- Most worth gambling on: Dream. A Legendary that hands out items as it levels and dumps legendary loot at Max Level is a strong tempo pick if you can level it.
- Best for mobility: Striker for fast rotations off mantles and hurdles, or Fishy on water-heavy drops where the swim speed and damage-triggered move burst shine.
- Best survival booster: Boss. A flat increase to max HP and Shield, up to 25 of each at Max Level, is raw effective health you keep all game.
- Rarest flex: Grim. At a 0.000098% Base drop it is the hardest Sprite to pull in the game, and marking anyone who attacks you turns careless pushes into easy reads.
- Best squad-utility variant: any Holofoil. The 5% squad-wide chance to find rare Sprite Variants helps your whole team farm Gold, Gummy, and Galaxy pulls faster. Holofoil Seven at 0.85% and Holofoil Air at 0.53% are the two most realistic to actually pull.
- Best new mobility pick: Air. Faster sprint, higher jumps, and zero fall damage make it one of the most forgiving rotation tools in the season, and at 2,000 Dust it is the cheapest of the July 16 Sprites to summon.
- Best for squad info: Seven. Lighting up enemy foot trails for your whole team turns rotations and third-parties into easy reads, and the reveal lasts up to 30 seconds when leveled. At a 6.98% Base drop it is also the easiest of the new Sprites to find.
- Best DC collab pick: Batman. The Bat Cape launch doubles as a repositioning tool and a glider replacement, and at a 1.44% Base drop it is among the more attainable Mythics.
- Best for aggressive slides: Vini Jr. A destructive slide plus a fire-rate and reload boost off slide-kicks rewards a fast, close-range playstyle.
- Best squad shield support: Pollo. Passive shield regen for you and nearby teammates after every elimination is strong value in Duos and Squads.
- Best new weapon pick: Llama. A 20% chance at Max Level to pull a weapon upgrade out of an ammo box turns routine looting into free tier jumps, and at a 4.45% Base drop it is the most findable of the July 31 additions.
- Best variant hunting tool: Peely. An 80m ping on nearby rare Sprites at Max Level tells you exactly where the good pulls are, though marking yourself on the map in return makes it a trade rather than free information.
- Best new collab pick: John Wick. Revealing nearby enemies every time you knock someone chains fights together, which is the whole point of a third-party-heavy season.
Sprite Dust, summon costs, and drop rates at a glance
Costs and drop rates follow the rarity ladder. Base versions get cheaper to summon and easier to find the lower the rarity, while the Gold, Gummy, Galaxy, and Holofoil variants always cost more and drop less:
- Rare (Water, Earth, Fire, Fishy, Air): 100 Dust Base, 4,000 Gold and Gummy, with Air the exception at 2,000 Dust to summon. Base drop 13.92% (Fishy 13.79%; Air lists 0% for now).
- Epic (Duck, Ghost, King, Demon, Aura, Striker): 3,000 Dust Base, 6,000 Gold and Gummy. Base drop 5.22% (Aura and Striker 5.74%).
- Legendary (Dream, Punk, Boss, Seven): 5,000 Dust Base, 10,000 Gold and Gummy. Base drop 2.436% (Boss 2.63%, Seven 6.98%).
- Mythic (Zero Point, Burnt Peanut, Grim, Batman, Vini Jr., Pollo): 7,500 Dust Base, 15,000 Gold and Gummy. Base drop around 1% to 1.5% (Batman 1.44%), with Grim far rarer at 0.000098% and the Vini Jr. and Pollo collabs listing 0% for now.
- Holofoil (Water, Fire, Ghost, King, Striker, Air, Seven, Batman, Grim, Zero Point, Peely): the Epic bases listed at 6,000 Dust in the July 9 wave. Current listings put Holofoil Air at 2,700, Holofoil Seven at 6,750, and Holofoil Batman, Grim, and Zero Point at 10,000. Drops range from 0.85% on Holofoil Seven down to 0.00028% on Holofoil Zero Point and 0% on Holofoil Grim.
- July 31 additions (Llama, Peely, John Wick): the two Legendaries summon for 4,500 Dust Base and 6,750 per special variant, and John Wick summons for 6,750. Base drops are 4.45% for Llama and 4.62% for Peely, with John Wick listing 0% for now.
- Quack and Cube variants: 2,700 Dust on Rare bases, 6,750 on Legendary bases, and 10,000 on Mythic bases. Cube drops range from 0.21% down to Cube Zero Point at 0.000014%; every Quack variant lists 0%.
- Gem variants: 2,700 Dust on Rare bases, 4,000 on Epic, 6,750 on Legendary, and 10,000 on Mythic. Drops range from 0.37% on Gem Water and Gem Earth down to 0.00001% on Gem Zero Point, the rarest listing in the game; Gem Llama lists 0%.
Gold variants add 3x bonus XP from eliminations, Gummy variants add 20% more Sprite Dust on extraction, Galaxy variants add 30% more Ammunition when looting, and Holofoil variants (added July 9) add a squad-wide 5% chance to find rare Sprite Variants from chests. Galaxy, Gummy, Holofoil, Quack, and Cube sit at the lowest drop rates in the game, so hunting a specific one is a long grind.
Frequently asked questions
What are Sprites in Fortnite Chapter 7 Season 3? Sprites are collectible companion creatures that grant a passive ability, such as shield regen, extra loot, cloak, pickaxe damage, or lifesteal. Each one has a rarity from Rare to Mythic and gets stronger as it levels up during a match.
How do you get Sprites in Fortnite? You find them in matches from Sprite Chests, regular Chests, Rare Chests, and Supply Drops, often near a preferred location on the map, then secure them and survive to extraction to add them to your collection. Each Sprite has its own drop rate, so rarer ones take longer to find.
What is Sprite Dust used for? Sprite Dust is the currency that summons a Sprite you have already unlocked back into a match. Higher rarities and special variants cost more Dust, from 100 for a Rare starter up to 15,000 for a Mythic Gold or Gummy variant.
What is the rarest Sprite in Chapter 7 Season 3? Gem Zero Point is the rarest listing in the game at a 0.00001% Sprite Chest rate, roughly one in ten million. Cube Zero Point is second at 0.000014%, about one in seven million. Grim is the rarest Base Sprite at 0.000098%, and among the originals Zero Point is the rarest at 1.044%.
What is the difference between the Gold, Gummy, Galaxy, Holofoil, Gem, Quack, and Cube Sprite variants? They all keep the Base ability and stack one bonus effect or finish. Gold adds 3x bonus XP from eliminations, Gummy adds 20% more Sprite Dust on extraction, Galaxy (June 18, 2026) adds 30% more Ammunition when looting, Holofoil (July 9, 2026) adds a squad-wide 5% chance to find rare Sprite Variants from chests, and Gem (August 6, 2026) adds 30% less Fall damage. Quack and Cube arrived July 31, 2026 as new finishes, and Gem is the newest line to go live with published rates. Gem, Quack, and Cube are the rarest of the set: every Quack lists 0%, Cube ranges from 0.21% down to 0.000014%, and Gem ranges from 0.37% down to 0.00001% on Gem Zero Point, the scarcest Sprite listing in the game.
What are Holofoil Sprites and how do you get them? Holofoil Sprites are an iridescent variant type added July 9, 2026, starting with Water, Fire, Ghost, King, and Striker, and since expanded to Air, Seven, Batman, Grim, Zero Point, and Peely. Each keeps its Base ability and adds a squad-wide 5% chance to find rare Sprite Variants from chests. They drop from the same places as their Base Sprite at much lower rates. Current summon costs run 2,700 Dust on a Rare base, 6,750 on a Legendary base, and 10,000 on a Mythic base.
Which Holofoil Sprite is the rarest? Holofoil Grim lists a 0% Sprite Chest rate and Holofoil Zero Point sits at 0.00028%, making those two the hardest to pull. Holofoil Seven is the most findable at 0.85%, followed by Holofoil Air at 0.53% and Holofoil Batman at 0.34%.
What new Sprites were added on July 16, 2026? Five, as part of the v41.20 DC Hot Bat Summer update: Air (Rare, sprint and jump boost with no fall damage), Seven (Legendary, reveals enemy foot trails to your squad), Batman (Mythic, Bat Cape midair glide launch), Vini Jr. (Mythic, destructive slide plus fire-rate and reload boost on slide-kicks), and Pollo (Mythic, squad shield regen on elimination). Air, Seven, and Batman come in all five variants; Vini Jr. and Pollo are Base-only for now.
Where do you find the July 16 Sprites? Batman is found rarely in Sprite Chests, Air and Seven spawn near high and mountainous areas, and Vini Jr. comes from Relic Chests. Pollo's location is not yet listed in-game. As with every Sprite, you have to secure it and survive to extraction to keep it.
What new Sprites were added on July 31, 2026? Three: Llama (Legendary, chance at a weapon upgrade from ammo boxes), Peely (Legendary, pings nearby players holding rare Sprites but marks you on the map), and John Wick (Mythic, knocking a player reveals others nearby). Llama and Peely come with a full five-variant set; John Wick is Base-only for now.
Where do you find the July 31 Sprites? Llama comes from Relic Chests, Peely spawns near high and mountainous areas, and John Wick is found rarely in Sprite Chests. As with every Sprite, you have to secure it and survive to extraction to keep it.
What are Quack and Cube Sprites? They are the two variant finishes added on July 31, 2026. Quack is a cracked violet-crystal look currently on Earth, Fire, Water, and Zero Point, and every Quack listing shows a 0% chest rate. Cube is a dark, rune-etched corruption finish spanning Earth, Fishy, Punk, Dream, Boss, Grim, Zero Point, and Batman, with rates from 0.21% down to 0.000014% on Cube Zero Point. Both keep the base Sprite's ability.
What is the best Sprite to use? For most players Zero Point is the strongest overall thanks to its on-demand Shield Bubble, while Demon is the top aggressive pick and Earth or Burnt Peanut are the best for stacking loot. Among the newer Sprites, Boss is a strong survival booster, Striker and Air are excellent for mobility, Seven gives your squad reliable enemy tracking, and Llama turns ammo boxes into free weapon upgrades.
Make the most of every Fortnite season
New seasonal features like Sprites are exactly why a deep, well-kept Fortnite account is worth holding onto. If you want an account with a stacked collection and years of progression to build on, browse Fortnite accounts on AccountShark, where every listing shows the full cosmetic inventory and account details before you buy.
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