Complete guide to Legion Mage Tower's 36 artifact weapon appearances, 7 challenges, spec assignments, and Shadowlands 9.1.5 timewalking return. Every weapon by class, every challenge explained, and how to earn the Mage-Bound Spelltome mount.
TL;DR — Legion & Shadowlands Mage Tower
The Legion Mage Tower (patch 7.2, April 2017) introduced 7 solo artifact challenges that rewarded 36 unique artifact weapon appearances — one per spec across all 12 classes of the time. The challenges (and their appearances) were removed permanently when Battle for Azeroth launched in August 2018, making them textbook unobtainables. In patch 9.1.5 (November 2, 2021), Blizzard brought the Mage Tower back as a recurring Legion Timewalking event — but with a twist: instead of artifact appearances, Shadowlands completions reward Tomb of Sargeras tier set recolors and the Mage-Bound Spelltome mount (for clearing the tower on 7 different classes). This guide covers every challenge, every spec-to-challenge mapping, all 36 Legion weapons by class, the Shadowlands-era armor sets, and how to farm the appearances today.
What Was the Legion Mage Tower?
The Mage Tower was one of three optional buildings on the Broken Shore introduced in patch 7.2 — The Tomb of Sargeras (March 28, 2017). When unlocked via the server-wide Broken Shore construction effort, it granted every player access to seven solo artifact challenges — scenario-length encounters designed around the player's current artifact weapon. Each challenge awarded a unique tint of one of the player's three or four Legion artifact weapons — and critically, the appearance unlocked only for the spec that earned it. A Fire Mage who cleared their challenge got Felo'melorn's Mage Tower tint; to earn Aluneth's Mage Tower tint, they had to re-clear on Arcane.
The core design: Most endgame appearances in WoW come from raid bosses or PvP seasons. The Mage Tower was different — it was solo, skill-gated, and gave every single spec a reason to exist outside of a group. Blizzard's design pitch: "a challenge that rewards mastery of your class, not a gear check." For a brief window in 2017-2018, the Mage Tower was the single most prestigious piece of content a solo player could complete.
$Entry-tier value
$$Notable value
$$$High-tier value
$$$$Elite-tier value
$$$$$Legendary centerpiece
Was the Mage Tower Hard?
Yes — by design. The Mage Tower's difficulty scaled with your current artifact weapon (Artifact Knowledge, traits, gear), so early attempts in mid-7.2 were brutal while late-Legion attempts (with maxed relics and 7.3 Netherlight Crucible power) became much more manageable. Mage Tower challenges were the first time many players encountered fights that required:
Interrupt rotations — casters had to be interrupted or the run ended instantly (Karam Magespear's Focused Lightning being the most infamous example).
Movement precision — tight platforms with knockbacks, fire pools, or instant-kill edges.
Defensive management — timing damage cooldowns on long internal cooldowns (Ice Block, Die by the Sword, Evasion) around scripted boss phases.
Priority target management — nearly every challenge had adds that snowballed if left alive for more than a GCD or two.
The community consensus at the time: clearing all 36 was the equivalent of a Cutting Edge raid title for solo-preferring players.
Failing costs Nethershards: The first attempt on each challenge per week was free. Every subsequent attempt cost 100 Nethershards (the 7.2 currency), capped to encourage retry-heavy players to farm the Broken Shore between pulls. In practice most serious grinders kept a Nethershard stockpile in the tens of thousands by patch 7.3.
When Was the Mage Tower Available?
Period
Dates
Status
Legion launch — Original era
Mar 28, 2017 → Aug 13, 2018
Live — 36 artifact appearances obtainable
BfA pre-patch & onward
Aug 14, 2018 → Nov 1, 2021
Removed — artifact appearances unobtainable
9.1.5 Timewalking return
Nov 2, 2021 → ongoing
Recurring event — new rewards, artifact appearances still locked
This is the single most important thing to understand about Mage Tower appearances: the original artifact tints are permanently gone. The 9.1.5+ version of the event uses the same encounters but awards entirely different rewards (tier set recolors and a mount). If you didn't clear the tower between March 2017 and August 2018, you will never earn the artifact appearance for that spec — period. Accounts that cleared those windows now carry $$$$$ in appearance-collector premium depending on how many specs were completed.
What Are the 7 Mage Tower Challenges?
The Mage Tower contained seven distinct encounters. Every spec in the game was assigned to exactly one challenge based on role and playstyle. The tables below show the canonical spec-to-challenge mapping confirmed via the quest IDs on Wowhead.
Challenge 1 · Closing the Eye
A mobility-focused gauntlet where you fight through a Twilight's Hammer encampment and into the Eye of Aman'Thul. Heavy on movement and add control — all five specs in this bracket share the same single-target burst and kiting profile.
You fight Highlord Kruul — a pit lord whose abilities include Shadowbolt Volley, Annihilate, Twisted Reflection (must be interrupted), and a Netherstomp soft-enrage. A pure DPS test: survive his cleaves, interrupt the heal, burn him down before the 5-minute enrage.
Assigned Specs (6)
Feral Druid · Outlaw Rogue · Unholy Death Knight · Fury Warrior · Fire Mage · Elemental Shaman
A long, waved encounter themed around the Valarjar leader Sigryn — you fight your way through a gauntlet of enemies and bosses while keeping up with her ally AI. Heavy on sustained damage and cleave timing — the specs here all excel at ramp-to-burst cycles.
Set in a Highmountain-themed scenario against the Feltotem tribe. Mix of AoE waves and a single bruiser boss. This is the smallest-bracket challenge, with only four specs assigned — all of which bring high passive damage and healing sustain.
The tank challenge. You face a bolstered Highlord Kruul with adds and survive-first mechanics. Every tank spec in Legion shared this challenge — the core test was cooldown rotation, active mitigation, and managing the self-heal/shield pulls that separate good tanks from great ones.
The healer challenge. You keep an NPC ally alive through waves of undead — the fight is a sustained mana-management test where the damage profile forces you to pre-hot, cooldown-chain, and survive your own overextensions. Every healer spec in Legion shared this one.
You fight Raest and Karam Magespear, twin wizard bosses from the original Violet Hold. Karam's Focused Lightning must be interrupted or kited, and Raest summons adds that shred you if ignored. Widely considered one of the two hardest challenges (along with The God-Queen's Fury).
Spec reassignments in Shadowlands: When Mage Tower returned in 9.1.5, some specs were reorganized — e.g. Retribution Paladin was moved to the tank-like Highlord's Return in certain builds of the timewalking version, and a few specs were rebalanced around Shadowlands toolkits. The table above reflects the original Legion spec-to-challenge mapping as it existed in 7.2 — 7.3.5.
Every Legion Mage Tower Artifact Appearance (All 36)
Below is the complete catalog of artifact weapon appearances earned from the Mage Tower — 36 weapons across 12 classes. Each tint is spec-specific: clearing the Retribution Paladin challenge only unlocks Ashbringer's Mage Tower tint, not Truthguard's or The Silver Hand's. Players who completed all 36 hold one of the rarest cross-spec transmog sets in the game.
Warrior
3 Artifact Appearances
Arms
Stromkar, the Warbreaker
Challenge tint: Blade of the Sky Champion
Fury
Warswords of the Valarjar
Challenge tint: Helya's Gaze
Protection
Scale of the Earth-Warder
Challenge tint: Legionbreaker
Paladin
3 Artifact Appearances
Holy
The Silver Hand
Challenge tint: Justice's Flame
Protection
Truthguard
Challenge tint: Crest of Holy Fire
Retribution
Ashbringer
Challenge tint: Shattered Reckoning
Blood
Maw of the Damned
Challenge tint: Bonejaw
Frost
Blades of the Fallen Prince
Challenge tint: Soul Collector
Unholy
Apocalypse
Challenge tint: Death's Deliverance
Hunter
3 Artifact Appearances
Beast Mastery
Titanstrike
Challenge tint: Serpentbite
Marksmanship
Thas'dorah, Legacy of the Windrunners
Challenge tint: Wildrunner
Survival
Talonclaw
Challenge tint: Forests' Guardian
Shaman
3 Artifact Appearances
Elemental
The Fist of Ra-den
Challenge tint: Rehgar's Legacy
Enhancement
Doomhammer
Challenge tint: Typhoon
Restoration
Sharas'dal, Scepter of Tides
Challenge tint: Frozen Fate
Rogue
3 Artifact Appearances
Assassination
The Kingslayers
Challenge tint: Ghostblade
Outlaw
The Dreadblades
Challenge tint: Fencer's Reach
Subtlety
Fangs of the Devourer
Challenge tint: Iceshear
Monk
3 Artifact Appearances
Brewmaster
Fu Zan, the Wanderer's Companion
Challenge tint: Bearer of the Mist
Mistweaver
Sheilun, Staff of the Mists
Challenge tint: Essence of Calm
Windwalker
Fists of the Heavens
Challenge tint: Xuen's Enforcer
Druid
4 Artifact Appearances
Balance
Scythe of Elune
Challenge tint: Manascythe
Feral
Fangs of Ashamane
Challenge tint: Ghost of the Pridemother
Guardian
Claws of Ursoc
Challenge tint: Might of the Grizzlemaw
Restoration
G'Hanir, the Mother Tree
Challenge tint: Night's Vigilance
Demon Hunter
2 Artifact Appearances
Havoc
Twinblades of the Deceiver
Challenge tint: Flamereaper
Vengeance
Aldrachi Warblades
Challenge tint: Umberwing
Mage
3 Artifact Appearances
Arcane
Aluneth, Greatstaff of the Magna
Challenge tint: Eternal Magus
Fire
Felo'melorn
Challenge tint: Timebender's Blade
Frost
Ebonchill
Challenge tint: Elite Magus
Warlock
3 Artifact Appearances
Affliction
Ulthalesh, the Deadwind Harvester
Challenge tint: Spine of the Condemned
Demonology
Skull of the Man'ari
Challenge tint: Soul of the Forgotten
Destruction
Scepter of Sargeras
Challenge tint: Guise of the Darkener
Priest
3 Artifact Appearances
Discipline
Light's Wrath
Challenge tint: Ascended Watch
Holy
T'uure, Beacon of the Naaru
Challenge tint: Memory of Argus
Shadow
Xal'atath, Blade of the Black Empress
Challenge tint: Twisted Reflection
The "all 36" club: The Feats of Strength achievement A Tour of Towers tracks players who completed the Mage Tower on at least one character during Legion. There is no achievement for all 36 — Blizzard treated the completion as spec-level rather than account-level — but appearance-collectors treat it as an unofficial badge of honor. Accounts carrying more than 30 of the 36 Legion tints typically command $$$$$ premium on secondary markets vs. baseline cleared-content accounts.
The Shadowlands 9.1.5 Mage Tower Return
On November 2, 2021, Blizzard brought the Mage Tower back as part of the Legion Timewalking event in patch 9.1.5. Players demanded the return for years — Blizzard's compromise was:
The challenges themselves returned — exact same 7 encounters, scaled to current-spec toolkits. Scaling was controversial at launch (many specs were oppressively hard in week 1), and Blizzard issued multiple rebalance passes across November-December 2021.
Artifact appearances stayed locked. Clearing a 9.1.5-era Mage Tower does not grant the original artifact tint. This was a deliberate decision to protect the prestige of Legion-era completions.
New rewards were added — transmog armor sets (Tomb of Sargeras tier recolors), a mount, and a cosmetic weapon illusion.
Event is recurring — the Mage Tower is active during Legion Timewalking weeks, which rotate every 18 weeks or so alongside TBC, WotLK, Cataclysm, MoP, and WoD Timewalking.
The Shadowlands Mage Tower Rewards
Reward
How to earn
Rarity
Mage-Bound Spelltome (mount)
Complete Mage Tower on 7 different classes (account-wide achievement A Tour of Towers)
$$
Tomb of Sargeras tier armor recolors
Complete Mage Tower on any class in matching armor type (plate/mail/leather/cloth)
$ per full set
Fel-Tinged weapon illusion
Rare drop from Mage Tower final completion (9.1.5+)
$
Soul of the Astronomer toy
Broken Shore chest after first weekly Mage Tower clear
$
Every Class's Tier 20 Recolor Set (All 12)
Each class earns its own unique recolor of its Tomb of Sargeras Tier 20 raid set — the same armor that dropped from Kil'jaeden and company in patch 7.2, now re-tinted in a distinctive Mage Tower palette. These are class-locked: a Warrior can only transmog the Titanic Onslaught recolor, a Paladin only the Radiant Lightbringer recolor, and so on. Unlike the original T20 sets (which require raid drops to complete), the Mage Tower versions drop as a full set from the challenge's end-chest on first weekly clear per class.
Warrior · Plate
Titanic Onslaught Armor
Class-locked Tomb of Sargeras T20 recolor. Drops as a full 5-piece set (head / shoulders / chest / hands / legs) from the end-chest on first weekly Mage Tower clear per class during Legion Timewalking weeks in 9.1.5+.
Paladin · Plate
Radiant Lightbringer Armor
Class-locked Tomb of Sargeras T20 recolor. Drops as a full 5-piece set (head / shoulders / chest / hands / legs) from the end-chest on first weekly Mage Tower clear per class during Legion Timewalking weeks in 9.1.5+.
Death Knight · Plate
Gravewarden Armaments
Class-locked Tomb of Sargeras T20 recolor. Drops as a full 5-piece set (head / shoulders / chest / hands / legs) from the end-chest on first weekly Mage Tower clear per class during Legion Timewalking weeks in 9.1.5+.
Hunter · Mail
Wildstalker Armor
Class-locked Tomb of Sargeras T20 recolor. Drops as a full 5-piece set (head / shoulders / chest / hands / legs) from the end-chest on first weekly Mage Tower clear per class during Legion Timewalking weeks in 9.1.5+.
Shaman · Mail
Regalia of the Skybreaker
Class-locked Tomb of Sargeras T20 recolor. Drops as a full 5-piece set (head / shoulders / chest / hands / legs) from the end-chest on first weekly Mage Tower clear per class during Legion Timewalking weeks in 9.1.5+.
Rogue · Leather
Fanged Slayer's Armor
Class-locked Tomb of Sargeras T20 recolor. Drops as a full 5-piece set (head / shoulders / chest / hands / legs) from the end-chest on first weekly Mage Tower clear per class during Legion Timewalking weeks in 9.1.5+.
Monk · Leather
Xuen's Battlegear
Class-locked Tomb of Sargeras T20 recolor. Drops as a full 5-piece set (head / shoulders / chest / hands / legs) from the end-chest on first weekly Mage Tower clear per class during Legion Timewalking weeks in 9.1.5+.
Druid · Leather
Stormheart Raiment
Class-locked Tomb of Sargeras T20 recolor. Drops as a full 5-piece set (head / shoulders / chest / hands / legs) from the end-chest on first weekly Mage Tower clear per class during Legion Timewalking weeks in 9.1.5+.
Demon Hunter · Leather
Demonbane Armor
Class-locked Tomb of Sargeras T20 recolor. Drops as a full 5-piece set (head / shoulders / chest / hands / legs) from the end-chest on first weekly Mage Tower clear per class during Legion Timewalking weeks in 9.1.5+.
Mage · Cloth
Regalia of the Arcane Tempest
Class-locked Tomb of Sargeras T20 recolor. Drops as a full 5-piece set (head / shoulders / chest / hands / legs) from the end-chest on first weekly Mage Tower clear per class during Legion Timewalking weeks in 9.1.5+.
Warlock · Cloth
Diabolic Raiment
Class-locked Tomb of Sargeras T20 recolor. Drops as a full 5-piece set (head / shoulders / chest / hands / legs) from the end-chest on first weekly Mage Tower clear per class during Legion Timewalking weeks in 9.1.5+.
Priest · Cloth
Vestments of Blind Absolution
Class-locked Tomb of Sargeras T20 recolor. Drops as a full 5-piece set (head / shoulders / chest / hands / legs) from the end-chest on first weekly Mage Tower clear per class during Legion Timewalking weeks in 9.1.5+.
The Mage-Bound Spelltome mount
A floating arcane tome with ethereal wings — one of the most distinctive casting mounts in the game. It's account-wide and persists forever once unlocked. Completing Mage Tower on 7 classes isn't trivial: you need 7 leveled characters with competitive gear for whichever Legion Timewalking week the event is active. Most mount hunters knock out 1-2 classes per event window and finish the 7-class goal across multiple Legion Timewalking rotations.
How to Do the Mage Tower in 2026
You cannot do the original Legion Mage Tower today — it was removed permanently in BfA. What you can do is the 9.1.5+ Shadowlands Timewalking version, which is active during Legion Timewalking weeks (roughly every 18 weeks).
Step-by-Step — Grinding the Modern Mage Tower
Check the Timewalking calendar in-game (Chromie's calendar or the in-game event bulletin). Look for "Legion Timewalking" — it rotates with TBC, WotLK, Cata, MoP, WoD, and DF Timewalking.
Travel to the Broken Shore during the event week. Mage Tower pylons near the Mage Tower building on the eastern side of the zone open the challenge menu.
Select your spec and challenge — the challenge menu maps you to the appropriate encounter automatically based on your current spec.
Accept and enter. You're solo. No groups.
Clear the challenge. Your first weekly attempt per challenge is free; failed attempts after that cost a small gold amount but no Nethershards in the modern version.
Loot the chest at the end of the challenge for armor/illusion/toy drops.
Track your 7-class progress via the A Tour of Towers achievement for the Mage-Bound Spelltome mount.
Scaling is still aggressive: Even after multiple Shadowlands and Dragonflight rebalance passes, some Mage Tower challenges remain punishing for underprepared characters. Item level matters — the intended scaling target has been around ilvl 250-260 (Shadowlands) and ilvl 420-430 (Dragonflight). In 2026's War Within environment, most specs can clear comfortably at ilvl 620+ with full tier and consumables.
Tips for Specific Spec Archetypes
Tanks (The Highlord's Return)
Kruul's damage profile is spiky — maximize passive mitigation rather than reactive cooldowns. Blood DK and Brewmaster are historically the easiest tanks; Prot Warrior has the toughest time because Kruul's melee isn't physical. Stack Versatility over Haste if you have flexible gear.
Healers (End of the Risen Threat)
Your NPC ally's damage taken scales with your item level — don't overgear the challenge if you're comfortable with it. Disc Priest and Mistweaver have the cleanest kill strategies because they combine healing with damage. Resto Shaman is the most forgiving for newer healers.
Ranged DPS (Thwarting the Twins, Feltotem's Fall)
Positioning matters more than DPS output on these encounters. Frost Mage and Shadow Priest with heavy kiting tools excel at Twins. Destruction Warlock and BM Hunter can faceroll Feltotem's Fall with high passive damage and minimal movement tax.
Melee DPS (Closing the Eye, An Impossible Foe)
Prioritize cooldown management. Fire Mage and Feral Druid in particular have strict interrupt/stun rotations on Kruul's Twisted Reflection. Outlaw Rogue, Frost DK, and Havoc DH are among the most forgiving melee specs in the whole Mage Tower.
Account Value Implications
Legion Mage Tower completions are one of the most durable value-adds for a WoW account on the secondary market. The reasons:
Permanently unobtainable. No amount of gold, time, or skill in 2026 unlocks a Legion-era tint. An account with the tint has it; an account without it never will.
Spec-specific. A single class like Druid needed four separate clears (Balance, Feral, Guardian, Resto) to unlock all four tints. Accounts with multi-spec Mage Tower coverage are rarer than accounts with just one.
Visually distinctive. The Mage Tower tints are frequently the most popular transmog for a given weapon. Losing access to them locks out meta transmog options.
Prestige signal. Players who engaged with endgame in Legion carry a specific social signal — they were present for one of the most-loved WoW eras.
Mage Tower coverage
Typical account premium
None (no Legion tints)
No premium
1-5 specs (dabbled)
$$
6-15 specs (one main + alts)
$$$
16-30 specs (serious collector)
$$$$
31-36 specs (all or nearly all)
$$$$$
All 36 + Mage-Bound Spelltome mount
$$$$$
Why the range is wide: Secondary-market prices on appearance-heavy accounts are influenced by a half-dozen other factors — rating history, race/class rarity, Classic attached, original email access, boosted characters, and so on. The numbers above are the isolated premium attributable to Mage Tower coverage alone. Pair 30+ Mage Tower tints with Challenge Mode MoP sets + Elite Gladiator seasons and the account's appearance-driven floor climbs well past $$$$$.
Frequently Asked Questions
Can I Still Get Legion Mage Tower Appearances?
No. The original Legion artifact appearances were removed permanently when BfA launched on August 14, 2018. The Shadowlands 9.1.5 Mage Tower return (November 2, 2021) uses the same 7 encounters but rewards tier armor recolors and the Mage-Bound Spelltome mount instead of artifact tints. There is no public plan to restore the Legion tints — Blizzard has stated on multiple developer interviews that the prestige of original completions is protected.
Are Legion Artifact Appearances Account-Bound?
The Legion Mage Tower tints are character-bound in that they only unlock for the spec that earned them, but the appearance itself is account-wide in your transmog collection. If your Paladin earned Ashbringer's Mage Tower tint on Retribution in 2017, every max-level Paladin character on your account can now transmog to that appearance.
What's the Difference Between Mage Tower in Legion vs. Shadowlands?
The encounters are identical (same 7 challenges, same NPCs, same abilities). The differences are:
Scaling — Shadowlands version uses current-expansion toolkit power
Rewards — tier armor recolors + Mage-Bound Spelltome mount instead of artifact tints
Access — Shadowlands version only active during Legion Timewalking weeks (every ~18 weeks); Legion version was permanently available March 2017 - August 2018
Cost — Shadowlands version has minor gold costs on retries; Legion charged Nethershards
How Hard Is the Modern Mage Tower?
In 2026 (The War Within), the Mage Tower scales against ilvl ~430 baseline. Characters at ilvl 620+ with full tier and consumables can clear most challenges in 1-3 attempts. Underprepared characters (ilvl 550-, no tier) should expect 10+ attempts on the harder encounters (Twins, God-Queen's Fury). Healer and tank challenges are the most forgiving; ranged DPS and hybrid specs are the hardest.
Does Clearing the 9.1.5 Mage Tower Give Legion Appearances?
No. Clearing the Shadowlands-era Mage Tower rewards Tomb of Sargeras tier recolors and the Mage-Bound Spelltome, not Legion artifact tints. This is the most frequently misunderstood aspect of the entire system — players cleared the 9.1.5 version expecting Legion appearances and filed bug reports for months.
Which Was the Hardest Mage Tower Challenge?
Community consensus in 2018 (at the end of Legion) placed Thwarting the Twins as the single hardest challenge, because Karam Magespear's Focused Lightning was a hard-interrupt or die and Raest's add mechanics required precise target-switching. The God-Queen's Fury was second-hardest due to the long fight length and waves of enemies — specs like Arcane Mage with poor cleave struggled significantly. End of the Risen Threat was the most challenging healer challenge, particularly for Disc Priest and Mistweaver in early 7.2.
Which Was the Easiest Mage Tower Challenge?
The Highlord's Return (tanks) with a well-geared Blood DK was the single easiest clear in late Legion — Death Strike self-healing plus Blood's passive magic mitigation plus the tier 21 set bonus trivialized Kruul's damage pattern. Feltotem's Fall was the second-easiest, particularly for Beast Mastery Hunter and Destruction Warlock — both specs had strong passive damage profiles and didn't need to engage with the bruiser boss's mechanics heavily.
Do I Need to Level an Artifact Weapon to Clear the Modern Mage Tower?
No. The Shadowlands 9.1.5+ version does not use artifact weapons — it scales based on your current expansion's gear. You use your normal The War Within gear, talents, and toolkit. This is both a blessing (no 40-trait artifact grind required) and a curse (some specs' class identity shifted dramatically from Legion, making old strategies obsolete).
What's the Mage-Bound Spelltome Mount?
The Mage-Bound Spelltome is a floating arcane tome mount awarded for completing the Mage Tower on 7 different classes. It's the headline reward of the 9.1.5+ Mage Tower revival. Account-wide, unique model, and still earnable today by clearing the tower on 7 of your characters during Legion Timewalking weeks. Achievement: A Tour of Towers.
Can I Solo the Mage Tower in 2026?
Yes — it's a solo scenario. The Mage Tower is explicitly designed for solo play. You cannot queue into it with a group, cannot bring a friend in, and cannot share progress. Every completion is a single player vs. the encounter. In The War Within (2026), most specs can solo the modern version at current-tier gear levels without difficulty.
Is the Mage Tower the Same as Challenge Mode?
No — they're completely different systems. Challenge Mode was an MoP and WoD dungeon system (Gold medal speedruns for transmog/mount rewards, also removed). The Mage Tower is a Legion artifact challenge system (solo scenarios for weapon tints). Both are unobtainable today, both reward cosmetics, but they share no mechanics or content. See our companion guide on MoP/WoD Challenge Mode sets for that system's coverage.
One-Sentence Summary
The Legion Mage Tower rewarded 36 permanently-unobtainable artifact weapon appearances across 12 classes between March 2017 and August 2018; the 9.1.5+ return (November 2021) re-uses the 7 original challenges but awards Tomb of Sargeras tier armor recolors and the Mage-Bound Spelltome mount instead of the original artifact tints.